Rendering And VFX
Rendering Capabilities

3D Rendering
Accelerate complex scenes, ray tracing, lighting passes and batch rendering.

Game Asset Creation
Speed up mesh baking, texturing, photogrammetry, and procedural asset pipelines.

CGI and VFX
Distribute FX sims, compositing passes and multi-frame rendering workloads.
Render Pipeline
OpenGPU routes rendering jobs across global nodes to reduce queue times and deliver higher throughput for studios, animators and VFX pipelines.

RENDER FLOW
Distributed Rendering Pipeline
Render tasks are automatically split, routed, and processed in parallel for maximum speed.
Scene Upload
Project files, assets, and rendering configs are submitted.
Job Routing
OpenGPU distributes render tasks across global GPU nodes.
Parallel Rendering
Frames, passes, and sims render simultaneously.
Frame Output
Rendered outputs are collected and returned to the studio.
60-80 percent Lower Rendering Costs
Distributed rendering on OpenGPU delivers predictable and low-cost GPU compute without sacrificing performance or scalability.
